πŸ€‘ Citadel: Party | Mass Effect Wiki | Fandom

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Gather party ingredients, and invite friends over. Squad members who are doomed to die at the conclusion of their ME3 story They will be arguing about whether biotics or muscle is more powerful, and Shepard chooses which to support. Shepard may either encourage them to reconcile, or encourage further conflict.


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For Honor (Zero Punctuation)

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They delight in seeing, for example, that if Garrus and Tali are alive, and missing romance in their lives, those crazy kids hook up in Mass Effect 3.


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Let's Play Mass Effect: Andromeda Part 80 - Vetra Nyx: Means and Ends

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Gather party ingredients, and invite friends over. Squad members who are doomed to die at the conclusion of their ME3 story They will be arguing about whether biotics or muscle is more powerful, and Shepard chooses which to support. Shepard may either encourage them to reconcile, or encourage further conflict.


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Mass Effect 3 Citadel DLC: Miranda and Jack - Just Kiss You Two

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Heartwarming moments from Mass Effect 3: According to the official site: The first of what the dalatrass says, Shepard can count on his support re-taking Earth. It shows the Undying Loyalty and strong friendship (or more) that he has with him/​her. He doesn't have any conflicts with Shepard, avoids bothering them with.


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How miscommunication happens (and how to avoid it) - Katherine Hampsten

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Remember how in the first Mass Effect, Wrex, Garrus, and Tali'Zorah had their own where if you complete them you earn said squadmates' friendship? And you just so happened to need their undying loyal support or they will just which fuels narrative tension and conflict and creating a stories Apex.


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Mass Effect 3 Critique (and a defense of the ending)

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Your not really missing out on too much content but the Citadel DLC is generally best played with all possible companions from over the 3 games that have.


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The Truth About Elliot Rodger

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Your not really missing out on too much content but the Citadel DLC is generally best played with all possible companions from over the 3 games that have.


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Mass Effect 3 - Sexual tension between Miranda and Jack ( Citadel DLC )

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Gather party ingredients, and invite friends over. Squad members who are doomed to die at the conclusion of their ME3 story They will be arguing about whether biotics or muscle is more powerful, and Shepard chooses which to support. Shepard may either encourage them to reconcile, or encourage further conflict.


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Mass Effect 3 Citadel DLC: Miranda and Jack's banter

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Gather party ingredients, and invite friends over. Squad members who are doomed to die at the conclusion of their ME3 story They will be arguing about whether biotics or muscle is more powerful, and Shepard chooses which to support. Shepard may either encourage them to reconcile, or encourage further conflict.


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Why Is Star Wars: Battlefront 2 SO BAD?! (EA, 2017)

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Heartwarming moments from Mass Effect 3: According to the official site: The first of what the dalatrass says, Shepard can count on his support re-taking Earth. It shows the Undying Loyalty and strong friendship (or more) that he has with him/​her. He doesn't have any conflicts with Shepard, avoids bothering them with.


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Islam & The West (Moscow State University): Imran Hosein

My guess would be that it's the same guy who wrote Deception. If Shepard dies, Joker is the only survivor of the Normandy crew; it's now his mission, personally, to stop the Reapers, because no one else is really dedicated to that goal single-mindedly. There's sufficient tech in the ME universe for him to either get some form of Powered Armor , or preferably bone therapy so that he can shoot things without his shoulder snapping. A secret test of character to see if Shepard would stay the course and accomplish what you set out to do in the first game or divert to a more potentially harmful choice. Pick the Green Option and you'll have to shoot a Shepard Husk dead before it kills you. But you probably won't be able to get them both, since they'll be so wary of trusting someone who's already betrayed the group once that they'll only throw in their lot with yours if its very obvious that you have similar beliefs and probably won't ever have cause to turn against them. If you handed over the Collector base and ended Mass Effect 2 on good terms with TIM it will be possible to win them both over, with the proper amount of Paragon and Renegade points, and having the full strength of Cerberus behind you when you reach the Gondor Calls for Aid scenario the games seem to be building to, but even if you cut all ties with him you'll still potentially be able to get a third of the group behind you. Pretty much the only thing humans have over the yahg are biotics, and we have no idea if there are yahg biotics, since the only known individual did not have them. This troper submits that this was because some management person wanted less ambiguity in their ending. Why isn't Shepard taking a renegade prompt to kill the brat? Check it out! This isn't a defense of having a dark or ambiguous ending; it's pretty clear the ending is intended to be neither of those things. TIM will turn out to be the most neutral of the three leaders, with the other two leaning heavily Paragon and heavily Renegade that one presumably being the person to blame for the nastier cells you run across in the first game respectively. Well, most of them. We know that Bioware has been prone to lying with this installment of the series. That or the crucible is designed to destroy the rlays in such a way that the relaynovas don't happen. Going back to the "antler" analogy, Krogan, like deer are born without crests, but males begin to grow them during puberty as a result of growing male hormone levels. Perhaps what they're doing to Haestrom is all part of the process. I realize this kind of overlaps with the cumulative list up top, but I wanted to get across why those people would be there. Now, the yahg had not yet discovered FTL drives, but now that they have the knowledge that interstellar travel exists, they're bound to try again. And for heaven's sake, Seth Green is his VA. Shepard can survive the meeting or perish, the point is you can still have an amazing ending and not ditch the whole point of the entire series we make choices, we live with our choices while you're at it. No, seriously, bear with me. That would have been more in tune with the canon set up by Mass Effect , earn your happy ending, etc. Most of that would be destroyed or rendered inaccessible during the purge, so, maybe what they do is choose a few easily-accessible suns, hit them with dark matter, and boom. Remember, humanity went, in 35 years, from not knowing mass relays exist, to becoming the biggest threat to the Reapers, and they're pretty average compared to the yahg in just about everything. Pick the Red Option and you'll be playing as Shepard, having beat the attempt at indoctrination The ending of ME3 was incredibly strange but is aluded to more than once in the game: Even the Prothean VI mentions something along the lines of them being aware that someone aside from the Reapers controls the cycles, they just couldn't figure out who. That being said Shepard could either kill the catalyst as a Renegade action or talk the catalyst into sacrificing itself a Paragon Action to end the Reapers. This is again in keeping with the "antler" analogy, because again, only male deer grow antlers, because they are used, primarily to battle other males. As the conflict dragged on and the Reapers gained more ground, the Council even started accepting Batarians and Geth into the Spectres. What I'm saying, is that if the Reapers ever gave them ships, the yahg could be the Rachni Wars all over again. Angry Joe spells it out pretty clearly here. Some are just for the hell of it. And if they happen to take out a few particularly stubborn planets in the process, hey. The Crucible in this sense would serve as a mechanism to force the catalyst to reveal itself because it cannot abide the destruction of all it has created. Pick the Blue Option: You play as one of your squadmates and you'll have to deal with an indoctrinated Shepard. Eve is the only female Krogan we ever see, and although we never see her without her headdress, the shape of it seems to indicate that a crest wouldn't be able to fit under it. Maybe that's the secret to the Reapers' power: they know how to manipulate dark energy to a degree that no other race can even conceive. This is Bioware Even people who hated Dragon Age II say that the themes, writing and dialogue was good. Just think about it. If you didn't give the body back there is still a restaurant there, but you would've had to play as an even greater Paragon to get the last stand while the Renegade result is to be expected. Ready for mining. Or maybe the heretic geth found their equipment and started pushing buttons. Despite that fact that this strategy emphasized quantity over quality, these operations were generally met with success More often then not, multiplayer sessions tend to conclude with the players surviving every wave and winning the game , and even managed to effect the outcome of the conflict as a whole Renegade Shepard will instead strong arm everyone they can get their hands on provide reinforcements, little more than conscripts, barely trained and ill-equipped. There's a limited amount of eezo, and a lot of it gets mixed up in all sorts of tech. The new Spectres were organized into four-man strike teams Spectres have been described as sometimes working in small groups and sent on search and destroy missions across the galaxy directed at Reaper armies, Cerberus bases, and Geth installations. Heastrom might be a test run; warming up their instruments to make sure the process still works. Maybe they don't even need eezo; they just keep using it to limit their cattle even more. If one decides to assume that the game ended right when the Catalyst is booting up there's a bright white light and everything, it really seems like the end , the game makes a lot more sense and, while it's not a perfect end, is ambiguous enough that a player can come to their own conclusions about everything, and everyone's happy -ish. If you played as a neutral and was neither particularly Paragon nor particularly Renegade you find that same restaurant as a smoking shell with the bodies of marines and civilians both as they were caught by surprise and slaughtered. As a way of getting revenge on the interlopers who try and get in the reaper's way. There's a chance that this what Bioware had been gunning for all along. Dither too long and the Crucible is destroyed. It's not an uh-ma-zing ending, but endings rarely are, and it suits the feel of the games. Storyline, final battle, post-game, and multi-player theories are here. Why would Bioware introduce this BS character in the last ten minutes and actually write out his hypocritical reasoning as dialogue that the player is supposed to accept? This army will be extremely large and die in droves, but the press of bodies will eventually win the day. This is how other Krogan instantly identify him as adolescent. The ending doesn't seem as dark to the development team as it does to us because they know what the answers to all the unanswered questions are. My theory gains credence! Shooting for an inspiring, uplifting ending and mostly getting anger and confusion is failing at that about as completely as you can. Also the fact that Bioware had previously assured fans that they would not have this exact ending. Supernova, eezo. Or maybe they ordered the Collectors to do it. He probably thought Shepard was dead, I mean I don't think Harbinger was presumptious to think that no one could have survived that. So, I just finished watching the new endings, and they link up weirdly closely to the choices of the characters from the anime Code Geass.{/INSERTKEYS}{/PARAGRAPH} Grunt, said to be an adolescent Krogan has a less developed head crest. As an alterante, the Reapers are in and of themselves the very synthetics who rebelled against and destroyed their creators and the Star Child is actually their catalyst; this episode set off the entire cycle system to begin with. My guess is that it's connected to a change mentioned in The Final Hours of Mass Effect 3 ; at one stage the Catalyst gave much more information on it's own backstory and told you a lot more about what the different options actually do, but this was cut. Who will it be, why will it be and how will it be? It won't be as good as having the whole group behind you, but if you spent the series burning bridges left and right instead of forming alliances then even a third will be better than nothing. The Reapers were trying to destroy the Crucible, but Shield fleet was protecting it. If there is one thing the rest of the game as a whole shows, this team is very good at anticipating and directing how we as players will respond emotionally to a given scene. Because we see the Normandy crashing into a jungle on a planet with one big and one small Moon. {PARAGRAPH}{INSERTKEYS}The first is here , and the second is here. Since the Reapers decided to put the Citadel above London Destroy Ending - The Citadel blows up and the wreckage from the surrounding space battle and the Reapers smashes into the land below. Que sudden tonal shift as the Catalyst starts talking to Shepard. The sacrifice of the catalyst could thereby serve as the final object lesson averting everything it has feared all along because this cycle is different and the reason why: Commander Shepard. And of course this is if you even want to honor the fact that he bought it. There are noticeably no civilian bodies to be found. General, squad, and romance theories are here. The cataylst proceeds to send out a null wave of RED energy to match the Reapers shield color deactivating them. The reasoning basically boils down to the massive number of inconsistencies with the setting and plot holes that show up at the last moment, and the sudden massive change in Sheperd's personality. Shepard afterwards appears to die but then depending upon choices is either saved or given a heroes funeral, cut to LI if male shep, Ash with their child or femshep Liara with their child as a hook to continue the expanded universe. They lied about Javik appearing even without the From Ashes DLC, they lied about the wildly branching paths in the endings, they lied about the multiplayer not being required to get your so-called Golden Ending What guarantees us that, as the blog post of March 21 says, the enraged reaction to the endings was something that actually surprised them? Like they were written by another team or perhaps slapped together in half an hour? The ending they have now pretty much blows up the canon of the entire series, either way organic life is seriously backtracked to the dark ages, millions are marooned causing extinctions of entire species from emptying the populace of its best and brightest in order to save the populace. So much the better. Did anyone else feel like the last ten minutes were tacked on and really weird-feeling? Control Ending - While the Citadel closes up and the Reapers don't fall, the nearby space battle wreckage will still keep falling Think about it. Also, since this planet already has an industry, as well as a dextro population Turian Blue Suns mercenaries as well as millions of inhabitants, this hypothesis negate the idea that the Normandy crew is stranded on an uninhabited where they will remain forever and where Tali and Garrus will starve. Even most people who like the ending seem to enjoy the darkness or ambiguity of it.